i'm working on a sound installation for the Graz Kunsthaus staircase together with Ji Youn Kang, David Pirrò, Hanns Holger Rutz opening: 04 sep 2020, 6pm exhibition: 05 sep - 04 oct we document our working process here
daniele pozzi . b. 1990• in Padova, Italy currently living in Graz, Austria working with machines [x] and music [?] also programming, performance, improvisation, installation contact: danepozzi [ a t ] gmail [ d o t ] com this website is also available in exploded view choose: or click on titles below to expand topics works best with firefox or chrome
now updated 200504
i'm working on a sound installation for the Graz Kunsthaus staircase together with Ji Youn Kang, David Pirrò, Hanns Holger Rutz opening: 04 sep 2020, 6pm exhibition: 05 sep - 04 oct we document our working process here
• experiments with different interpolation algorithms in non-standard FDN https://www.researchcatalogue.net/view/711706/870351
• porting sc compander to faust; smallest difference in non-standard FDN https://www.researchcatalogue.net/view/711706/820079/4473
processes that tune to stuff happening in my apartment maybe set the volume so that sound is barely audible ARL 979/A+EKH 120 U00:00
working on a new l.e. duo with Teonas Borsetto preview SC_200507_15015500:00SC_200507_14482400:00pizza_dell_hofer00:00
live electronics performance @ dumpf edition segmod cd release and talk w/ Luc Döbereiner and David Pirrò • backstory the performance explores synchronisation mechanisms as form-generating principles three systems are organised in a distributed feedback topology where each system can affect, and simultaneously it can be affected by, the other two.00:0000:0000:00Six oscillators organized in a 6x6 modulation matrix. Each oscillator's phase is calculated by summing up the phases from all the other oscillators plus itself. Before the sum, each single phase is multiplied by a so-called modulation index. In the 6x6 matrix I had 36 modulation indexes, whose values were dependent on the phase of 36 hopf oscillators. These hopf oscillators were organized in 6 groups and each group was synchronizing to a different input (one of the six incoming signals). Inside a group, each of the six hopfs had a different coupling value.
for microphones and loudspeakers ICMC2019 late night concerts program some details code00:00
paper presentation • else: an artistic study on algorithmic agency in sound synthesis • ICMC2019 proceedings
Wenn Räume klingen, träumen die Ohren • curatorial concept by zweintopf with Alyssa Aska, Antonia Manhartsberger, Gianluca Iadema Piece for IKOsaedral loudspeaker • vernissage
audiovidual game performance commissioned by the GAPPP artistic research project. with Kosmas Giannoutakis. Documentation. Project Repo. The video game “Freeway” designed by David Crane for the Atari 2600 and published by Activision in 1981, served as the inspiration source for the development of this audiovisual game performance. In the original game, the goal is to let a chicken cross a busy highway trying to avoid the traffic. In our realisation, the game rules are inverted so that the goal is to collide with the moving objects. The game mechanics are coupled to two generative feedback processes and the performance is a hybrid of video game play and music improvisation that explores commonalities and boundaries between the two acts of "playing".
impuls academy 2019 february 11-21, Museum der Wahrnehmung, Graz Documentation • watchdog • was developed during a one week workshop at the Museum der Wahrnehmung in Graz. it was part of a collective exhibition focused on the translation of environmental data (such as sensor input from the surroundings and visitors) through computer music systems developed in-situ, exploring the interactions of algorithmic and physical spaces and their dynamic and mutable properties.
1918 - EINE ERHEBUNG Multimediale Intervention zum 100-jährigen Bestehen der Stadt Deutschlandsberg Idee: Hans Hoffer und Gerd Kühr Komposition: Alyssa Aska, Gianluca Iadema, Antonia Manhartsberger, Daniele Pozzi Ensemble Schallfeld: Lorenzo Derinni, Myriam García Fidalgo, Szilard Benes, Leonhard Garms, Davide Gagliardi Stimme: Franziska Baumann Schauspiel: Sepp Brauchart und Moritz Truppe
actions for microphones and loudspeakers performance excerpt00:00
artist talk @ bergen senter for elektronisk kunst
for microphones and loudspeakers konzertreihe neue werke
breakpoint • for loudspeakers audiomostly 2017
breakpoint • for loudspeakers new york city electroacoustic music festival
152 meccaniche multichannel generative piece for the morning line intermedia space
into perpetual night video HD 13'52'' directed by: Valentina Furiansound and music: Daniele Pozzi installed on Serra dei Giardini facade, Venezia 01-20 Nov 2016qui ci sono i leoni • 2016 supernatural ground • 2017